Cebolla

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About Cebolla

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    Cepa Computensis Musicalis
  1. I very much suspect the SACD player isn't network capable, if the desktop application you are referring to is the "LUXMAN Audio Player". That software is intended only to be used with their DACs or CD/SACD players connected via their USB audio input to the computer. See English info for the application and downloads, including the English version of its manual, on the Luxman Japan site: LUXMAN Audio Player English ver. Also, it's unheard of for high end network audio file players not have a wired ethernet port, yet (allegedly) still support WiFi, going by the pictures of the device on the Luxman Japan site: http://www.luxman.co.jp/product/d-06u
  2. サイバーマン?
  3. Bluesound uses its own proprietary network streaming protocol and does not support network streaming protocols commonly used by other manufacturers, such as industry standard UPnP/DLNA, Airplay & Google Cast. Unfortunately, this means you won't be able to use any of the widely available applications which support those network streaming protocols with your Node 2 and you can only use its own app for network streaming. The Qobuz desktop application has been designed to play Qobuz audio file tracks on the computer's own audio system, not for streaming those tracks to another audio file playing device on your network. For that you'd also require computer audio capture (mirroring) and streaming software, like Rogue Amoeba's Airfoil you mentioned which supports AirPlay & Google Cast (but of course, not Bluesound). If your computer/smartphone has Bluetooth, you could use that to transmit the computer/smartphone's audio to the Bluesound, as Bluetooth is supported by the Node 2. You won't get bit perfect streaming of the audio using Bluetooth, that you can get with a network streaming protocol like UPnP/DLNA. However, you may not notice any drop in sound quality, especially if the computer/smartphone's Bluetooth transmitter supports the enhanced audio aptX codec, which the Node 2 also supports.
  4. A bit like the apparent fanboy lack of concern for the original design decision that eventually brought about the U-turn, for something so universally obvious. I wonder what other hidden 'gems' remain?
  5. Local deities suck, especially lunar ones. The one true Almighty manages omnipotence in an infinite improbability field.
  6. Sceptical Schrödingerist.
  7. Schrödingerist.
  8. Yes, there are many network audio file players aka renderers aka streamers out there that can stream Apple lossless (ALAC) files, most of which support industry standard UPnP/DLNA media file streaming, such as those three "other streamers" you've mentioned. However, there are some notable exceptions that use a proprietary audio file streaming mechanism, either strictly their own (eg, Sonos & Bluesound) or can be used by other manufacturers (eg Apple AirPlay supporting devices). Support for direct access to online streaming services varies from streamer to streamer, so you'll need to decide which online services you are actually interested in and do your research. Having said all of that, there are free software ways of doing what you require with what you already have, ie, the Google Chromecast Audio and the Windows laptop - so no need even to get the Apple TV. This does assume that you are ok with using just the laptop for control and that you are able transfer all the music files you require from the iPhone & iPad to it. If that's not quite the solution and if you are ok with a bit of DIY, you could try making your own AirPlay & UPNP/DLNA supporting streamer using an inexpensive small single board computer, such as a Raspberry Pi.
  9. In all my testing and everything I ever seen, AirPlay doesn't support high resolution. Indeed. I haven't encountered any AirPlay devices (both official and unofficial) that anounce via Bonjour discovery, support for any resolution other 16/44.1kHz for the AirPlay audio service, regardless of the devices being connected to the network via ethernet cable or WiFi.
  10. Yes, unfortunately JRiver have rather neglected their UPnP/DLNA audio file streaming support and the documentation is rather poor, even confusing. It doesn't help that the documentation, the default settings and even the names chosen for the various options for UPnP/DLNA are all biased towards playing the audio files through JRiver Media Center's audio engine (including its DSP settings) and so engaging its transcoder to produce a either a headerless LPCM stream or a WAV file or an MP3 file. For example, its its "Generic DLNA" DLNA server's default settings transcodes all audio files to MP3 and its oddly named "Audiophile 24-bit DAC" DLNA server's default settings transcodes all audio files to 24-bit WAV, so including transcoding of DSD files to 'normal' PCM, ie, not DSD over PCM (DoP)! This is certainly the opposite to what you'd expect a UPnP/DLNA media server to be doing by default, where a decent UPnP/DLNA network audio file player, such as the NT-503, is typically used to play the audio files natively for itself, unaltered by the UPnP/DLNA media server that supplies them. Anyway, back to how to configure JRiver Media Center as a non-transcoding UPnP/DLNA media server, to supply audio files, including DSD, unaltered over the network to UPnP/DLNA audio file players/renderers/streamers. Assuming DLNA is already enabled, ie, the "Use Media Network to share this library and enable DLNA" option in Tools > Options > Media Network, make sure JMC's built-in UPnP/DLNA controller is enabled as well as its DLNA server(s), in Advanced: With the DLNA Controller enabled, the NT-503 and all other UPnP/DLNA streamers on the network should appear as a selectable player under "Playing Now". Choose one of JMC's existing DLNA Servers, eg "Audiophile 24-bit DAC", via Tools > Options > Media Network > Add or configure DLNA Servers. To avoid any transcoding make sure the DLNA Server's Audio Mode is set to "Original": Any setting in Audio Format (the transcode to headerless LPCM or WAV or MP3 setting) is then ignored as it's irrelevant. Also make sure the 'special' DoP transcoder, the cryptically named "Bitstream DSD (requires DoPE compliant renderer)" option under Advanced is not set, otherwise the DSD files will be transcoded to DoP contained in a WAV file and therefore not be streamed in their native format: Finally, if you have added more than one DLNA Server in JRiver Media Center, make sure the correct one is associated with the NT-503, by right clicking it under "Playing Now" and selecing the "Associate with DLNA Server" menu item:
  11. Indeed, though being able to select more than one AirPlay receiver depends on the sender, eg, iOS doesn't currently support it.
  12. Current AirPlay streams audio using ALAC at a fixed 16/44.1kHz resolution. Possibly the confusion comes from the Apple TV v2 and later that resamples the incoming AirPlay audio stream to 16/48kHz.
  13. Yes, the CCA does benefit from using a decent DAC. No idea how good the official Chromecast ethernet adapter is, though if DIY is your thing, you could always try the suggestions in @Cornan's true experimental tweaks thread! Eg: https://www.computeraudiophile.com/forums/topic/30634-the-true-experimental-tweak-thread/?page=48#comment-662821 Talking of DIY, the Raspberry Pi can be used as a multi-room streamer running Squeezelite (Squeezebox emulator) or openhome.org's OpenHome Player.
  14. Fair enough, though you'd defintely have far less network activity if the media server process ran on the device with direct access to the storage device. It's a question of compromise I suppose, as there's no point using a media server on a NAS if you can't run a decent one on it. Just seen & replied to your topic, BTW.
  15. How about Google Chromecast Audios. You can create multiple groups with the Google Home app and use the individual CCAs & their created groups as if they were standard UPnP/DLNA or OpenHome streamers, with the help of the BubbleUPnP Server (Windows, OSX & Linux) via its Create DLNA renderer or Create OpenHome renderer functions. Definitely no sound quality/battery drain problems due to the audio having to be played through the controller app's device and forwarded to the streamer. In fact, operating under OpenHome, you'll be able to switch the handheld controller off and the streamer(s) will carry on playing the entire playlist. The only major issue is the CCA's lack of gapless support, if that is a concern to you.