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iestynrw

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  1. iestynrw

    HQ Player

    With HQPlayer needing so much CPU horsepower to process DSD convolution, especially with multichannel, I wonder if there could be benefit in leveraging GPU processing (e.g. NVidia's CUDA) to offload some of the work. If that were possible it would help avoid the need for super-expensive PC setups. If ever Miska introduces support for multichannel routing/digital XO's via convolution (which I really hope he does) the horsepower needed would probably mean requiring a multi-core Xeon class server. Noisy! GPU offloading would be really useful, if its feasible. Miska, is this something you've considered?
  2. iestynrw

    HQ Player

    Thanks for the info about Fitlet - it looks ideal.
  3. iestynrw

    HQ Player

    I just finished building a DSC1, but I only have a Linux NAA, so it will be DSD128 max for now I guess. So what's the smallest/cheapest/low power option for a Windows NAA? Anyone tried anything smaller than an Intel NUC?
  4. iestynrw

    HQ Player

    Is native DSD supported with the Amanero USB board under Linux, with the Signalyst kernel and alsa patches applied? I built an NAA based on Ubuntu 14.04 and applied the patches, but it only seems to work using DoP. I'm wondering if I messed something up with the build. Thanks.
  5. iestynrw

    HQ Player

    Thanks - email re-sent.
  6. iestynrw

    HQ Player

    Miska, A couple of weeks ago I emailed you (support@...) and later sent you PM here about an Embedded license. I understand you must be very busy but I would really appreciate it if you could respond. Really loving HQP I am keen to give embedded a try... Many thanks.
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