"I am not young enough to know everything."
- Oscar Wilde
Recorded music has been around since the mid to late 1800s and computers came along in the 1940s. Shortly thereafter, in typical high-end audio fashion, audiophiles quickly combined their love of music with their intimate knowledge of computers. I'm only kidding, we all know that statement couldn't be further from the truth. Surprisingly, or not, audiophiles have avoided the use of computers as if they were tone controls even though the pro audio world has embraced computers with open arms for quite some time. Now that high-end audio and computer convergence is a reality learned audiophiles have become newbies once again. Unfortunately knowledge of turntable mechanics doesn't translate to computer based audio but knowledge of good sound is equally as valuable whether the source is an analog tape or a high resolution download. In addition to traditional audiophiles there are millions more music lovers who just want to learn the basics of computer audio so they can get convenient and wonderful sound at a fraction of the price of a traditional high-end system. Obtaining this knowledge can be a little daunting for everyone when basic information is intertwined with highly technical talk about jitter, ALAC, NAS, FLAC, AIFF, and the Nyquist–Shannon sampling theorem. With this in mind I now announce our matriculation into the Computer Audiophile Academy.
Computer audiophiles using Windows 7 based music servers have a plethora of configuration and application choices for music management and playback. A quick look at Wikipedia's list of applications, Windows, OS X and otherwise, can overwhelm anyone. Over the years I've tried more operating systems and applications than I can remember. Many of these have show stopping flaws that rule them out as contenders immediately. Applications that can't play certain file formats or all required sample rates don't receive much attention from me. That was the case over one year ago with J river Media Center 13. I tried to play some of the Reference Recordings HRx 24/176.4 material and had nothing but problems. No doubt the problems could have been worked out, but with so many options available elsewhere I didn't see any reason to spend time with the application. Since this initial underwhelming experience J River has released Media Center version 14. In addition many colleagues in the industry have encouraged me to give it another serious look. One colleague even backed up his suggestion with measurements showing JRMC's playback bit transparency. I started to see the light at CES this year and realized it was finally time take another look at J River Media Center as well as time to get serious about Windows 7.
What is HD? What is high resolution? In the video world most people will say 720p, 1080i, and 1080p. They don't consider compression or the original format of a video. When it comes to music the term HD is tossed around very loosely and can include anything that's not MP3. The definition of HD is incredibly elusive. Do the letters even stand for something? One can say HD stands for High definition. However when the letters HD are used on a binocular lens coating, an automotive paint additive, and a wall-mount clay extruder all bets are off. The diluere of the letters HD continues. I'm willing to bet we'll see some 3D audio downloads if the past is any predictor of the future. AIX and iTrax President Mark Waldrep has a very clear idea of what constitutes HD and high resolution audio & video. In the following linked podcast Mark even mentions Sonic Studio's Amarra and the large role music servers will play in the future of high end audio.
Over the last several months I've researched different combinations of motherboards, computer cases, audio cards, and accessories that go along with these components. The goal of all this research was to put together a hardware and software music server solution that I would actually use and the Computer Audiophile readers could actually use. I would do the leg work, test & listen to everything, and provide the information for CA readers to put together the exact same music server. This sounds somewhat simple until one considers all the requirements that go into such an audiophile solution. Great sound, great looking, no moving parts, silent, fairly inexpensive, and 100% of the components must be available today. Along the way this server was named the Pocket Server by a colleague who was very surprise at its small size when I pulled it out of my carry-on luggage. The server is a bit larger today than it was at that time but the name hasn't changed. What follows is the story of the Computer Audiophile Pocket Server and all the information required to recreate the $1,500 C.A.P.S solution.
The Computer Audiophile CD ripping strategy and methodology article has been one of the most popular writings on the site to date. Some readers have implemented the methodology exactly how it was written while others have put their own spin on it by changing file formats and the number of file copies. Other readers are still searching for a less time consuming way to rip their music collections. Over the last few weeks I've been using a CD ripping approach that's likely to satisfy those who want to get the job done but don't have a couple months of free time to rip 3000 CDs. The approach consists of an automated ripping robot in combination with Get Digital Data's Encode Center and GD3 Tagger software and its GD3 database. The experience was actually enjoyable from beginning to end. I'm willing to bet few if any readers have ever enjoyed ripping CDs.
I frequently receive emails about my music servers from readers interested in taking the music server plunge. Some readers are interested in a whole thesis with pros, cons, and longitudinal studies while others are interested in one small piece such as processor speed or disk storage. While it's impossible to tell someone what will work best in their system, I can let people know exactly what I'm using and what I prefer. I've listened to countless configurations on many operating systems and hardware platforms. In addition I continue to evaluate new, old, and state-of-the-art software and hardware frequently. What follows is a list of my music servers, network configuration, remote control options, diagrams of server placement outside of my listening room etc...
At first blush ripping a Compact Disc with a computer seems like such a simple task. So simple that it can nonchalantly be done by someone from eight to eighty years old. Putting a CD into a Macintosh computer automatically launches iTunes. By default iTunes can automatically start ripping the CD to the hard drive and eject the disc when it's finished. Listeners seeking the ultimate in convenience and immediate results should select this method of ripping. Note the two words "in" and "convenience" next to each other in the previous sentence. That choice of words was not by accident. Using the aforementioned ripping method will lead to major inconvenience, lost music, and hours of precious time wasted. Ripping CDs, like everything in life, involves many choices and well thought out decisions if one wants to do it right the first time. There are simple ways, there are hard ways, and there are many ways in between the two extremes to rip a CD collection. What follows is the Computer Audiophile CD Ripping Strategy and Methodology. This manual details the Computer Audiophile strategy and method of ripping a CD collection and explains why this method is recommended.
Recently the validity of USB as an audio interface has been called into question by some audiophiles. Adding to this was an all-encompassing statement in The Absolute Sound professing that USB interfaces are inferior to S/PDIF interfaces across the board. This had much of the computer audio world understandably bent out of shape. Instead of a disservice to the audiophile community I will attempt to provide accurate information based on facts and discuss different USB implementations. I'll focus mainly on the two different types of USB implementations asynchronous and adaptive. In my opinion any USB, Firewire, S/PDIF, or AES/EBU interface is capable of outperforming the other interfaces on any given day. None of these interfaces is inherently better or worse than the others. It's the implementation of the interface in each product that separates the men from the boys.
The Computer Audiophile Academy is back in session with a little series about moving iTunes libraries and music from an old computer to a new computer. In addition to moving the library and music is a little primer on what the iTunes LIbrary is and how it's different from the iTunes music files / folder.
Re-ripping music on a new computer is not the end of the world although it's highly undesirable. Worse than re-ripping is playing the role of music librarian if forced to add album art and tags to those re-ripped albums. That can literally take five times longer than ripping if a collection doesn't contain "popular" music.
To simplify life for all the readers who've recently discussed this type of iTunes move I will publish videos demonstrating how to accomplish this without losing a single bit of information. There are a few reasonable combinations to cover in this series. For example, local library and local music files, local library with externally stored music files, and externally stored library with externally stored music files. This first video covers the local/local configuration. This is the most popular and default iTunes configuration.